Answer:
Here is the code.
Explanation:
#include <stdlib.h>
#include <stdio.h>
int check_month(int month);
int check_date(int year, int month, int day);
void display_date(int year, int month, int day);
int check_year(int year);
int main (void)
{
int year, month, day;
int valid;
printf("\t\t\t\tEnter Date \n");
printf("\nyear (yyyy): ");
scanf("%d",&year);
printf("month: ");
scanf("%d",&month);
printf("day: ");
scanf("%d", &day);
valid = check_month(month);
if (valid)
{
valid = check_date(year, month, day);
}
if (valid)
{
display_date(year, month, day);
printf("is a valid date. \n");
}
else
{
display_date(year, month, day);
printf("is a illegal date. \n");
}
system ("pause");
return 0;
}
int check_month(int month)
{
int flag;
if (month>=1 && month<=12)
flag = 1;
else
flag = 0;
return flag;
}
int check_date(int year, int month, int day)
{
int valid;
int leep_year;
switch (month)
{
case 1:
case 3:
case 5:
case 7:
case 8:
case 10:
case 12:
if (day>=1 && day<=31)
valid = 1;
else
valid = 0;
break;
case 2:
leep_year = check_year(year);
if (leep_year)
{ if (day>=1 && day<=29)
valid = 1;
else
valid = 0;
}
else
{ if (day>=1 && day<=28)
valid = 1;
else
valid = 0;
}
break;
case 4:
case 6:
case 9:
case 11:
if (day>=1 && day<=30)
valid = 1;
else
valid = 0;
break;
}
return valid;
}
int check_year(int year)
{
int leep_year;
if (year%4==0)
{
if (year%100==0)
{
if (year%400==0)
leep_year = 1; // 1600, 2000
else
leep_year = 0; // 1700, 1800, 1900, 2100
}
else
{
leep_year = 1; // 2004, 1996
}
}
else
{
leep_year = 0; // 2003, 2011
}
return leep_year;
}
void display_date(int year, int month, int day)
{
if (month == 1)
printf("January");
else if (month == 2)
printf("February");
else if (month == 3)
printf("March");
else if (month == 4)
printf("April");
else if (month == 5)
printf("May");
else if (month == 6)
printf("June");
else if (month == 7)
printf("July");
else if (month == 8)
printf("August");
else if (month == 9)
printf("September");
else if (month == 10)
printf("October");
else if (month == 11)
printf("November");
else if (month == 12)
printf("December");
else
printf("The Month enter is not valid.\n");
printf(" %d, %d ",day,year);
}
such as creating documents using word processing programs or when connecting to the internet.
A- computer indirect
B-supercomputers
C-computers direct
D-personal computer
Could someone explain the question and the answer cause it’s making no sense kind of, like does it mean is it a direct use of the computer or indirect use of the computer?
Answer: Last summer, my family and I took a trip to Jamaica. My favorite part of the trip was when we went to a place called the Luminous Lagoon. We ate dinner and waited for the sun to go down. Then we boarded a boat and went out into the lagoon. That’s when the magic started.
At first we could not see very much in the darkness except for the stars in the sky. After a few minutes, however, I noticed some fish swimming in the water. They didn’t look like ordinary fish. These fish were glowing! Our guide explained that the glow came from tiny creatures in the water called dinoflagellates. These little animals are not visible to us, but their bodies produce light using something called bioluminescence, just like fireflies. There are so many of these creatures in Luminous Lagoon that the water around them seems to glow.
After our guide explained these facts to us, he told us to put our hands in the water. I was not sure if it would work, but I tried it. When I did, my hand looked like it belonged to a superhero! It was glowing bright blue. I hope someday I get to return to the Luminous Lagoon. The lights in the water were much more entertaining than the ones in the sky.
Problem:
audio
The Greek prefix dinos- means “whirling” and the Latin root word flagellum means “whip”. What does dinoflagellate most likely mean as it is used in the passage?
audio
the production of light from an organism’s body
audio
the study of creatures that live in the ocean
audio
to move around underwater water like a fish
audio
an organism with a whip-like part it uses to move around in the water
Explanation:
In the tiger exhibit at the zoo each of 24 tigers eat 26 lb of food each day how much pounds of food do tigers consume in a week?? answer this as fast as you can!!
Answer:
182 pounds of food
Explanation:
Interpersonal skills during discussion with the boss
Answer:
Interpersonal skills are used to communicate with people. Such skills can be individually and in groups measured. Some interpersonal abilities include verbal communication, nonverbal communication, listening ability, ability to decide, etc. Facilitators and observers, therefore, monitor if participants have unqualified abilities.
Explanation:
— thinking about your boss's communication can be sufficient to cause anxiety and stress. You can nevertheless be confident and effective in communication with a little preparation and practice.
1. Write down all the topics you want to talk to and communicate before you talk to your boss.
2) Make sure you know what your boss wants or needs.
3) Rehearse in privacy what your boss is going to say.
4) Use qualifying words like "maybe" or "maybe" instead of absolute words, like "always," "everyone," "every time" or "never." 4) When you talk to your boss. Absolute speech can increase the defense and resistance of a person.
5) Make "I" statements, like "You" statements, like "you did not give me guidance," in the place of "You."
6) If you're emotional, avoid going to your boss. Give yourself time to refresh your thoughts and calm.
7) Talk to your boss before problems get hot and emotional involvement if possible.
8) Be a listener active. Learn what your boss says and really listen. Ask your boss to repeat or clarify an issue if you missed or were unaware.
9) Try to repeat and rephrase your boss's points to show that you listen to him and understand him or her during a convergence.
10) Practice a fine linguistic body. Look at your boss, lean in, and avoid fidgeting.
11) Be confident, not aggressive.
12) Maintain an open mind and compromise open.
13) Avoid spreading or gossiping about your boss's rumors.
14) Have good behavior.
15) Make sure you give love and recognition to your boss when it should.
16) Contact your boss regularly for a convenient relationship to develop and maintain.
Consider the following method:
public void doSomething(int n) {
if (n > 0) {
doSomething(n/2);
StdOut.print(n);
doSomething(n/2); }
}
How many recursive calls are made by doSomething(n)?
Answer:
two recursive calls are made
Explanation:
In this piece of code two recursive calls are made by doSomething(n). This is assuming that the input (n) is greater than 0. Otherwise the function will simply end because it will completely skip over the IF statement which holds the entirety of the functions code. A recursive call is represented as the name of the function/method itself within itself. Therefore, everytime the code states doSomething(n) or in this case doSomething(n/2) it is calling itself.
Given that n refers to a positive int use a while loop to compute the sum of the cubes of the first n counting numbers, and associate this value with total. Use no variables other than n, k, and total in python
Answer:
The program in Python is as follows:
n = int(input("n:"))
total = 0
for k in range(1,n+1):
total+=k**3
print(total)
Explanation:
This gets input for n
n = int(input("n:"))
This initializes total to 0
total = 0
This iterates from 1 to n
for k in range(1,n+1):
This adds up the cube of each digit
total+=k**3
This prints the calculated total
print(total)
2. A data catalog identifies all of the following, except: a. Attribute data type b. Attribute range of values c. Attribute constraints d. Attribute value for Instructor ID
Answer:
c. Attribute constraints
Explanation:
A data catalog identifies all of the following, except: "Attribute constraints"
The above statement is TRUE because a Data Catalog, a metadata management service, operates by searching for key data, understand and manage data for usefulness.
Data Catalog checks on the BigQuery datasets, tables, and views and checks both technical and business metadata by identifying the following attributes:
1. Data type
2. Range of values
3. Value for Instructor ID
In C complete the following:
void printValues ( unsigned char *ptr, int count) // count is no of cells
{
print all values pointed by ptr. //complete this part
}
int main ( )
{
unsigned char data[ ] = { 9, 8, 7, 5, 3, 2, 1} ;
call the printValues function passing the array data //complete this part
}
Answer:
#include <stdio.h>
void printValues ( unsigned char *ptr, int count) // count is no of cells
{
for(int i=0; i<count; i++) {
printf("%d ", ptr[i]);
}
}
int main ( )
{
unsigned char data[ ] = { 9, 8, 7, 5, 3, 2, 1} ;
printValues( data, sizeof(data)/sizeof(data[0]) );
}
Explanation:
Remember that the sizeof() mechanism fails if a pointer to the data is passed to a function. That's why the count variable is needed in the first place.
The elements in a long array of integers are roughly sorted in decreasing order. No more than 5 percent of the elements are out of order. Which of the following is the best method to use to sort the array in descending order?
I. Insertion sort.
Il. Merge Sort.
III. Heap Sort.
a. Ill only.
b. I only.
c. II and III only.
d. I and II only.
e. Il only I and.
f. Ill only.
Question Completion with Options:
a. Ill only.
b. I only.
c. II and III only.
d. I and II only.
e. Il only
f. I and Ill only.
Answer:
The best method to use to sort the array in descending order is:
e. Il only
Explanation:
The Merge Sort is similar to the Insertion Sort but, it is better with its sorting versatility. It repeatedly breaks down a list into several sub-lists until each sub-list consists of a single element and then, merging the sub-lists in a manner that results in a sorted list. The Merge Sort has been described as a "divide and conquer" technique because of how it splits a list into equal halves before combining them into a sorted whole.
Abby wants to simply share a snapshot of her calendar with another user. Which option should she choose to achieve
this goal?
O Email Calendar
O Screenshot
O Configure a delegate
O Publish online
Answer:
Screenshot
Explanation:
If what Abby wants is a simple snapshot then her best option would be to take a Screenshot of her calendar. A Screenshot is basically a snapshot/photo of the exact screen that is displayed to you on your personal computer. This is done by pressing the windows key and prtsc key on the keyboard at the same time. The screen will go dark-grey for a second and a snapshot of your screen will be saved in the Windows Pictures folder. She can then grab this picture and send it to whoever she wants.
Write a C class, Flower, that has three member variables of type string, int, and float, which respectively represent the name of the flower, its number of pedals, and price. Your class must include a constructor method that initializes each variable to an appropriate value, and your class should include functions for setting the value of each type, and getting the value of each type.
Answer and Explanation:
C is a low level language and does not have classes. The language isn't based on object oriented programming(OOP) but is actually a foundation for higher level languages that adopt OOP like c++. Using c++ programming language we can implement the class, flower, with its three variables/properties and functions/methods since it is an object oriented programming language.
As a basic user of SAP Business One, which feature of the application do you like most?
Answer:
I like the software most because it is completely for the sales department. I am very satisfied with what this software provides since I work as a sales specialist.
Explanation:
As an internal auditor, I first have to check and make sure the business is going through all reports and operations and that SAP Business One has helped me a lot with reporting features. I'm a huge fan of SAP Business One. And how this software is incredibly fully integrated when an accountancy provider creates a new customer name or adds a new item in every module, and the non-duplicate data feature secures the master data from any duplicate item.
Intuitive sales quotation and sales order functions help salespeople to develop deals that they can conclude. The mobile app adds to the software's usefulness fantastically.
In general, the system has a good monetary value. I would recommend it to everyone involved in the decision-making process and it is my favorite.
When computer boots which I pont program starts first? O Operating System O Metaphor System O Basic System O Computer System
In cell B13, create a formula without a function using absolute references that subtracts the values of cells B5 and
B7 from cell B6 and then multiples the result by cell B8. please help with excel!! I'm so lost
Answer:
The formula in Excel is:
=($B$6 - $B$5 - $B$7)* $B$8
Explanation:
Required
Use of absolute reference
To reference a cell using absolute reference, we have to include that $ sign. i.e. cell B5 will be written as: $B$5; B6 as $B$6; B7 as $B$7; and B8 as $B$8;
Having explained that, the formula in cell B13 is:
=($B$6 - $B$5 - $B$7)* $B$8
Write a program that will allow a grocery store to keep track of the total number of bottles collected for a seven-day period. The program should allow the user to enter the number of bottles returned for each day of the seven-day period. The program will accumulate the total number of bottles returned for the 7-day period. Then calculate the amount paid out (the total bottles returned times .10 cents). The output (display) of the program should include the total number of bottles returned and the total paid out. Allow the user to enter multiple transactions
Answer:
Print the values days of bottles.Display total number of bottles collecting.Display the payout for this transaction.Explanation:
Program:-
DEPOSIT_PER_BOTTLE = 0.10
another = "Y"
while another=="Y":
print("Input Values 7 days of bottles:")
total = 0
for I in range(7):
collected_bottles = int(input())
total += collected_bottles
payout = total*DEPOSIT_PER_BOTTLE
print("Total number of bottles collected: {:,}".format(total))
print("Payout for this transaction $%.2f"%payout)
another = input("Do you want to complete another transaction? ").upper()
the brain of the computer that does calculation moving and processing of information
Explanation:
The computer brain is a microprocessor called the central processing unit (CPU). The CPU is a chip containing millions of tiny transistors. It's the CPU's job to perform the calculations necessary to make the computer work -- the transistors in the CPU manipulate the data. You can think of a CPU as the decision maker.
Write a test program that prompts the user to enter three sides of the triangle (make sure they define an actual triangle), a color, and a Boolean value to indicate whether the triangle is filled.
Answer:
Scanner in = new Scanner(System.in);
System.out.print("Please enter 3 sides of a triangle, color and " +
"whether it is filled or not (true false): ");
double s1 = in.nextDouble();
double s2 = in.nextDouble();
double s3 = in.nextDouble();
String color = in.next();
boolean filled = in.nextBoolean();
Triangle t1 = null;
try {
t1 = new Triangle(s1, s2, s3, color, filled);
}
catch (IllegalTriangleException ite) {
System.out.println(ite.toString());
}
System.out.println(t1.toString());
System.out.printf("Triangle color: %s, Triangle filled: %s%n" +
"Area: %.2f%n" +
"Perimeter: %.2f%n%n",
t1.getColor(),
t1.isFilled(),
t1.getArea(),
t1.getPerimeter());
Explanation:
Scanner in = new Scanner(System.in);
System.out.print("Please enter 3 sides of a triangle, color and " +
"whether it is filled or not (true false): ");
double s1 = in.nextDouble();
double s2 = in.nextDouble();
double s3 = in.nextDouble();
String color = in.next();
boolean filled = in.nextBoolean();
Triangle t1 = null;
try {
t1 = new Triangle(s1, s2, s3, color, filled);
}
catch (IllegalTriangleException ite) {
System.out.println(ite.toString());
}
System.out.println(t1.toString());
System.out.printf("Triangle color: %s, Triangle filled: %s%n" +
"Area: %.2f%n" +
"Perimeter: %.2f%n%n",
t1.getColor(),
t1.isFilled(),
t1.getArea(),
t1.getPerimeter());
An entertainment application would most likely do which of the following?
A. allow users to watch popular movies and TV shows
B. connect users with social and business contacts
C. confirm users' travel plans
D. teach users a new language
Answer:
A is the answer to this question
Answer:
A. allow users to watch popular movies and TV shows
Explanation:
what is a microscope
Answer:
an optical instrument used for viewing very small objects, such as mineral samples or animal or plant cells, typically magnified several hundred times
Answer:
A microscope is a laboratory instrument used to examine objects that are too small to be seen by the naked eyes.
Kirk wants to practice the timing of his presentation, so he decides to record a rehearsal to review it and make any needed changes. What steps should he take? Choose the correct answers from the drop-down menus.
Answer:
1. Slide Show
2. Record from Beginning
3. Red Button
4. Top Left
Explanation:
Just did the question and got them all right.
Answer:
✔ Slide Show
✔ Record from Current Slide
✔ red button
✔ top left
Explanation:
hope this helps :)
design an if-then-else statement or a flowchart with a dual alternative decision structure that displays speed is normal if the speed variable is within the range of 24 to 56. if speed holds a value outside this range, display speed is normal
Answer:
The if statement is as follows:
if speed>=24 and speed <=56 then
print "speed is normal"
else
print "speed is abnormal"
See attachment for flowchart
Explanation:
The condition is straight forward and self-explanatory
This is executed if speed is between 24-56 (inclusive)
if speed>=24 and speed <=56 then
print "speed is normal"
If otherwise, this is executed
else
print "speed is abnormal"
Overview In this assignment, you will gain more practice with designing a program. Specifically, you will create pseudocode for a higher/lower game. This will give you practice designing a more complex program and allow you to see more of the benefits that designing before coding can offer. The higher/lower game will combine different programming constructs that you have been learning about, such as input and output, decision branching, and a loop. IT 140 Higher/Lower Game Sample Output Overview Maria has asked you to create a program that prompts the user to enter the lower bound and the upper hound. You have decided to write pseudocode to design the program before actually developing the code. When run, the program should ask the user to guess a number. If the number guessed is lower than the random number, the program should print out a message like "Nope, too low." if the number guessed is higher than the random number, print out a message like "Nope, too high." If the number guessed is the same as the random number, print out a message like "You got it!" Higher/Lower Game Description Your friend Maria has come to you and said that she has been playing the higher/lower game with her three-year-old daughter Bella. Maria tells Bella that she is thinking of a number between 1 and 10, and then Bella tries to guess the number. When Bella guesses a number, Maria tells her whether the number she is thinking of is higher or lower or if Bella guessed it. The game continues until Bella guesses the right number. As much as Maria likes playing the game with Bella, Bella is very excited to play the game all the time, Maria thought it would be great if you could create a program that allows Bella to play the game as much as she wants. Note: The output messages you include in your pseudocode may differ slightly from these samples. Sample Output Below is one sample output of the program, with the user input demonstrated by bold font. Prompt For this assignment, you will be designing pseudocode for a higher/lower game program. The higher/lower game program uses similar constructs to the game you will design and develop in Projects One and TWO. Welcome to the higher/lower game, Bella! Enter the lower bound: 10 Enter the upper bound: 30 Great, now guess a number between 10 and 30: 20 Nope, too low Guess another number: 25 Nope, too high Guess another number: 23 You got it! Below is another sample output of your program, with the user input demonstrated by bold font 1. Review the Higher/Lower Game Sample Output for more detailed examples of this game. As you read, consider the following questions: What are the different steps needed in this program? How can you break them down in a way that a computer can understand? What information would you need from the user at each point (inputs)? What information would you output to the user at each point? When might it be a good idea to use 'F' and "IF ELSE' statements? When might it be a good idea to use loop? 2. Create pseudocode that logically outlines each step of the game program so that it meets the following functionality: Prompts the user to input the lower bound and upper bound. Include input validation to ensure that the lower bound is less than the upper bound. - Generates a random number between the lower and upper bounds Prompts the user to input a guess between the lower and upper bounds. Include input validation to ensure that the user only enters values between the lower and upper bound. Prints an output statement based on the puessed number. Be sure to account for each of the following situations through the use of decision branching . What should the computer output if the user guesses a number that is too low? . What should the computer output if the user guesses a number that is too high? - What should the computer output if the user guesses the right number? Loops so that the game continues prompting the user for a new number until the user guesses the correct number. Welcome to the higher/lower game, Bella! Enter the lower bound: 10 Enter the upper bound: 5 The lower bound must be less than the upper bound. Enter the lower bound: 10 Enter the upper bound: 20 Great, now guess a number between 10 and 20: 25 Nope, too high Guess another number: 15 Nope, too low. Guess another number: 17 You got it! Sutrnil your completed pseudocode as a Word document of approximately 1 to 2 pages in length.
Answer:
Pseudocode
lower = upper = 0
while lower > upper
input lower
input upper
if lower > upper
print "Lower bound is greater than upper bound"
randNum = generate_a_random_number
print "Guess a number between",lower,"and",upper
input num
while num <> randNum
if num > randNum:
print "Nope, too high"
else:
print "Nope, too low"
input num
print "Great; you got it!"
Program in Python
import random
lower = upper = 0
while True:
lower = int(input("Lower Bound: "))
upper = int(input("Upper Bound: "))
if lower < upper:
break
else:
print("Lower bound is greater than upper bound")
randNum = random.randint(lower, upper)
print("Great; now guess a number between",lower,"and",upper)
num = int(input("Take a guess: "))
while num != randNum:
if num > randNum:
print("Nope, too high")
else:
print("Nope, too low")
num = int(input("Take another guess: "))
print("Great; you got it!")
Explanation:
Required
Write a pseudocode and a program to design a higher/lower game
See answer section for the pseudocode and the program (written in Python)
The pseudocode and the program follow the same pattern; so, I will only explain the program.
See attachment for complete program file where comments are used to explain each line.
Challenge: What is the largest decimal value you can represent, using a 129-bit unsigned integer?
Answer:
680564733841876926926749214863536422911
Explanation:
2¹²⁹ - 1 = 680564733841876926926749214863536422911
Create a conditional expression that evaluates to string "negative" if userVal is less than 0, and "non-negative" otherwise. Ex: If userVal is -9, output is:
-9 is negative. PLEASE USE C++
Answer:
PROGRAMMING APPROACH:
Define the necessary header file using namespace.Define the main() method.Declare variable inside the function().Print result.Explanation:
Required C++ Code:
#include<iostream>
#include<string>
using namespace std;
int main()
{
string condStr;
int userVal;
cin>>userVal;
condStr=(userVal<0)?("negative"):("non-negative");
cout<<userVal<< " is "<< condStr <<"."<<endl;
}
OUTPUT:
-2
-2 is negative.
outline 3 computer system problem that could harm people and propose the way avoid the problem
Answer:
outline 3 computer system problem that could harm people and propose the way avoid the problem are :_
Computer Won't Start. A computer that suddenly shuts off or has difficulty starting up could have a failing power supply. Abnormally Functioning Operating System or Software. Slow Internet.In cell B13, create a formula without a function using absolute references that subtracts the values of cells B5 and
B7 from cell B6 and then multiples the result by cell B8. please help with excel!! I'm so lost
Answer:
The formula in Excel is:
=($B$6 - $B$5 - $B$7)* $B$8
Explanation:
Required
Use of absolute reference
To reference a cell using absolute reference, we have to include that $ sign. i.e. cell B5 will be written as: $B$5; B6 as $B$6; B7 as $B$7; and B8 as $B$8;
Having explained that, the formula in cell B13 is:
=($B$6 - $B$5 - $B$7)* $B$8
You're expecting visitors who will be demanding Mamet access Before they arrive, you can activate a Guest network that has its own ________ and a different password from the one used with the network where you store all your files.
functions
is the correct answer of your question ^_^
Someone help in test ASAP
1. What is your biggest concern about cybercrime and why?
(please answer in at least 3 complete sentences)
Answer:
While it may seem like we are already overwhelmed by the amount of cyberattacks occurring daily, this will not slow down in 2018. In fact, with a recent increase in cybercriminal tools and a lower threshold of knowledge required to carry out attacks, the pool of cybercriminals will only increase. This growth is a likely response to news media and pop culture publicizing the profitability and success that cybercrime has become. Ransomware alone was a $1 billion industry last year. Joining the world of cybercrime is no longer taboo, as the stigma of these activities diminishes in parts of the world. To many, it’s simply a “good” business decision. At the same time, those already established as “top-players” in cybercrime will increase their aggressive defense of their criminal territories, areas of operations and revenue streams. We may actually begin to see multinational cybercrime businesses undertake merger and acquisition strategies and real-world violence to further secure and grow their revenue pipeline.
Explanation:
Select all that apply to Enums: Group of answer choices While mainly a readability feature, we can technically use Enum to do things like spoof a boolean type in C allowing us some level of functionality Enums let us build a series of any kind of constant Enums allow us to print names for integers instead of numbers Enums are great for representing states and other common constants like colors Enums let us specifically value each constant we create Flag question: Question 59 Question 59
Answer:
-- While mainly a readability feature, we can technically use Enum to do things like spoof a Boolean type in C allowing us some level of functionality.
-- Enums are great for representing states and other common constants like colors.
-- Enums let us specifically value each constant we create.
Explanation:
Enums is a part of a programming language which helps a developer or a programmer to defined a set of the named constants. Using the enums will help in making it easier to document the intent and also to create set of distinct cases.
Option 1 is applicable as in the Boolean there are only TRUE and FALSE values. By using enum one can add more state like that of being difficult or normal or easy.
Option 4 is applicable because enums are used to represent various states and also other constants.
Option 5 is also applicable they allow the developer to create each value constant.
01 Describe all the possible component of a chart
Answer:
Explanation:
1) Chart area: This is the area where the chart is inserted. 2) Data series: This comprises of the various series which are present in a chart i.e., the row and column of numbers present. 3) Axes: There are two axes present in a chart. ... 4)Plot area: The main area of the chart is the plot area
4. All of the following statements are true EXCEPT one. Which
statement is NOT true?
Select the best option.
Communication occurs between senders and receivers within a context by messages sent
through visual and auditory channels.
Communication includes both the verbal and nonverbal messages sent and received.
The goal of effective communication is mutual understanding.
You can improve your communication by improving your understanding of yourself, others,
and the context of the communication.
When you are listening to another person speak, you can avoid sending any messages by not
speaking and not making eye contact.
Answer:
D
Explanation:
Communication are happen when 2 people are response each other
It is not true that when you are listening to another person speak, you can avoid sending any messages by not speaking and not making eye contact. The correct option is 4.
What is communication?The process of communicating information, concepts, ideas, or sentiments between two or more people through a variety of means and channels, including verbal and nonverbal communication, is referred to as communication.
It is a myth that you may avoid transmitting any messages when you are listening to someone else speak by remaining silent and avoiding eye contact.
Your body language and nonverbal communication, such as your facial expressions and eye contact, can still convey information to the speaker even if you are not replying verbally or establishing eye contact.
Hence, even if a message is unintended or nonverbal, all types of communication entail sending and receiving messages.
Thus, the correct option is 4.
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Your question seems incomplete, the probable complete question is:
All of the following statements are true EXCEPT one. Which
statement is NOT true?
Select the best option.
Communication occurs between senders and receivers within a context by messages sent through visual and auditory channels.Communication includes both the verbal and nonverbal messages sent and received. The goal of effective communication is mutual understanding.You can improve your communication by improving your understanding of yourself, others, and the context of the communication.When you are listening to another person speak, you can avoid sending any messages by not speaking and not making eye contact.